The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.
The VGBA mission is to serve its members, their specialized profession and the law governing their practice by providing worldwide tools and resources necessary to collectively achieve the highest level of expertise and service.
The VGBA summit is the definite conference if you want to get the latest news about current legal hot topics in the Interactive Entertainment industry. Furthermore, there’s also time for networking with colleagues.
A number of attorneys have founded the Video Game Bar Association, which aims to serve as a networking organization for lawyers whose primary practice focuses on the video game industry. The worldwide organization, which has sent invites to over 100 attorneys in North America and Europe, is the first association of its kind related to the games business.
In order to become a member of the association, individuals must be admitted to practice law, have two years of experience as an attorney for the games industry, and receive recommendations from two existing members of the organization. The association says members will receive benefits including the opportunities to attend in-person networking sessions and to receive continuing legal education. “As more and more attorneys look at this growing industry as a significant part of their practices, it’s only natural for an organization like this to arise,” said Patrick Sweeney, head of Reed Smith’s Video Game Practice and a member of the association’s board.
9:00 AM - 10:00 AM
The VGBA 2021 Summit will kick off with a look at the various legal issues involved in planning to return employees in gaming and interactive entertainment to the office. What will it be like? Do employees have to be vaccinated in order to return? Do they have to wear masks? What about free food and snacks? How do we hold meetings? While these and other legal questions about returning to the office are hardly limited to the U.S., this first panel will focus on the variations between federal and state law across the U.S., as well as state versus local laws, and all the gray areas in between the regulations (or lack thereof). But seriously, will there be snacks at the office?
Moderator:
Chrissie Scelsi, U.S. General Counsel - Wargaming (USA), Inc.
Speakers:
Ann Marie Painter, Firmwide Chair, Labor & Employment Practice - Perkins Coie
Tricia Legittino, Co-Chair Litigation and Employment Groups - FKKS
3:00 PM - 4:00 PM
Jonathan Pearce and Alison Rothman will present some of the issues and current cases regarding Intellectual Property in games law.
Speakers:
Jonathan Pearce, Partner - SoCal IP Law Group
Alison Rothman, Partner - Morrison/Rothman
9:00 AM - 10:00 AM
Wedbush Managing Director Equity Research, Michael Pachter will discuss game industry trends with VGBA Executive Director Joseph Olin
Speakers:
Michael Pachter, Managing Director Equity Research - Wedbush
Joseph Olin, Executive Director - VGBA
3:00 PM - 4:00 PM
An update on critical issues effecting game developers, publishers and content creators.
Speakers:
Mark Phillips, Partner - Reedsmith
Steven Baik, Chief Legal Officer - KRAFTON Inc.
VGBA Summit Online on Games Business and Legal Affairs
VGBA Summit Online on Game Law & Business
6-10 DECEMBER 2021
Send an Email
jolin@vgba.org
Our Office
222 N Sepulveda Blvd #2000
El Segundo, CA 90245
Our Website
https://vgba.org