GAME BUSINESS & LEGAL AFFAIRS CONFERENCE

VGBA SUMMIT ONLINE

DECEMBER 6-17 2021

 

ABOUT THE SUMMIT

WHO WE ARE?

The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.

WHAT IS OUR MISSION?

The VGBA mission is to serve its members, their specialized profession and the law governing their practice by providing worldwide tools and resources necessary to collectively achieve the highest level of expertise and service.

WHY YOU SHOULD JOIN OUR SUMMIT

The VGBA summit is the definite conference if you want to get the latest news about current legal hot topics in the Interactive Entertainment industry. Furthermore, there’s also time for networking with colleagues.

THE VIDEO GAME BAR ASSOCIATION

A number of attorneys have founded the Video Game Bar Association, which aims to serve as a networking organization for lawyers whose primary practice focuses on the video game industry. The worldwide organization, which has sent invites to over 100 attorneys in North America and Europe, is the first association of its kind related to the games business.

In order to become a member of the association, individuals must be admitted to practice law, have two years of experience as an attorney for the games industry, and receive recommendations from two existing members of the organization. The association says members will receive benefits including the opportunities to attend in-person networking sessions and to receive continuing legal education. “As more and more attorneys look at this growing industry as a significant part of their practices, it’s only natural for an organization like this to arise,” said Patrick Sweeney, head of Reed Smith’s Video Game Practice and a member of the association’s board.

SUMMIT SCHEDULE

day 1 agenda

Dec 6

9:00 AM

Return to the Workplace: Part 1

9:00 AM - 10:00 AM

The VGBA 2021 Summit will kick off with a look at the various legal issues involved in planning to return employees in gaming and interactive entertainment to the office. What will it be like? Do employees have to be vaccinated in order to return? Do they have to wear masks? What about free food and snacks? How do we hold meetings? While these and other legal questions about returning to the office are hardly limited to the U.S., this first panel will focus on the variations between federal and state law across the U.S., as well as state versus local laws, and all the gray areas in between the regulations (or lack thereof). But seriously, will there be snacks at the office?

 

Moderator:

Chrissie Scelsi, U.S. General Counsel – Wargaming (USA), Inc.

 

Speakers:

Ann Marie Painter, Firmwide Chair, Labor & Employment Practice – Perkins Coie
Tricia Legittino, Co-Chair Litigation and Employment Groups – FKKS

3:00 PM

Update: Intellectual Property

3:00 PM - 4:00 PM

Jonathan Pearce and Alison Rothman will present some of the issues and current cases regarding Intellectual Property in games law.

 

Speakers:

Jonathan Pearce, Partner – SoCal IP Law Group
Alison Rothman, Partner – Morrison/Rothman

day 2 agenda

Dec 7

9:00 AM

Games Business Update

9:00 AM - 10:00 AM

Wedbush Managing Director Equity Research, Michael Pachter will discuss game industry trends with VGBA Executive Director Joseph Olin

 

Speakers:

Michael Pachter, Managing Director Equity Research – Wedbush
Joseph Olin, Executive Director – VGBA

3:00 PM

Employment Update

3:00 PM - 4:00 PM

An update on critical issues effecting game developers, publishers and content creators.

 

Speakers:

Mark Phillips, Partner – Reedsmith
Steven Baik, Chief Legal Officer – KRAFTON Inc.

day 3 agenda

Dec 8

9:00 AM

More Than Fun and Games: The Legal Ethics of Video Game Lawyers

9:00 AM - 10:00 AM

Please join the VGBA and Frankfurt Kurnit Klien & Selz for this special CLE webinar: Sean Kane and Viviane Scott take a deep dive into the ethical – or not so ethical – world of lawyers depicted in video games. The presenters will review clips of some video games’ most famous lawyer characters and analyze those characters’ conduct under the ABA’s Model Rules of Professional Conduct. Based on an array of specific ABA Model Rules, the program will contrast the often-question antics of lawyer characters in video games with real-life case examples. – Topics include: internet-Based Scams; Datat Breaches and Cybersecurity; Consideration for Remote Work; Candor and Investigation; Frivolous Claims; And much more! – This CLE Webinar will award 1 California Legal Ethics Credit and 1 New York Ethicsand Professionalism Credit.

 

Speakers:

Sean Kane, Co-Chair of the Interactive Entertainment Group – FKKS
Tyler Maulsby, Partner – FKKS

3:00 PM

Return to the Workplace: Part 2

3:00 PM - 4:00 PM

Moderator: Chrissie Scelsi, U.S. General Counsel Wargaming (USA), Inc. The VGBA 2021 Summit will kick off with a look at the various legal issues involved in planning to return employees in gaming and interactive entertainment to the office. What will it be like? Do employees have to be vaccinated in order to return? Do they have to wear masks? What about free food and snacks? How do we hold meetings? While these and other legal questions about returning to the office are hardly limited to the U.S., this first panel will focus on the variations between federal and state law across the U.S., as well as state versus local laws, and all the gray areas in between the regulations (or lack thereof). But seriously, will there be snacks at the office?

 

Moderator:

Chrissie Scelsi, U.S. General Counsel – Wargaming (USA), Inc.

 

Speakers:

Ann Marie Painter, Firmwide Chair, Labor & Employment Practice – Perkins Coie
Tricia Legittino, Co-Chair Litigation and Employment Groups – FKKS

day 4 agenda

Dec 9

9:00 AM

European Update: New Consumer Laws – What Digital Content Directive and Omnibus Directive mean for Online Game Companies

9:00 AM - 10:00 AM

This panel will cover Pending EU Legislative changes that will affect the games industry led by Arne Ruhwinkel Attorney, and Leonie Schneider, Associate at Osborne Clarke, Cologne, Germany.

 

Speakers:

Arne Ruhwinkel, Attorney – Osborne Clarke
Leonie Schneider, Associate – Osborne Clarke

3:00 PM

Litigation and Washington D.C. updates

3:00 PM - 4:00 PM

Join Ben Golant of the Entertainment Software Association and Christine Morgan of Reed Smith for the top litigation and Washington DC regulatory updates to keep an eye on as we head into 2022. Among the cases we’ll discuss is, of course, Epic Games v. Apple. But we’ll also cover recent trends in class action litigation against video game companies, and the anticipated increase in video game mechanic patent lawsuits in the wake of the development of the metaverse. On the regulatory front, we will touch on a variety of federal agency actions that have some bearing on the video game business.

 

Speakers:

Ben Golant, Chief Counsel – The Entertainment Software Association
Christine Morgan, Partner – Reed Smith

5:00 PM

China: A Regulatory Update

5:00 PM - 6:00 PM

China, home to the world’s largest game market, is undergoing rapid regulatory change – from the techlash quashing of the Ant Financial initial public offering to a strict new data privacy law that draws heavily on Europe’s GDPR. Are these changes all part of Xi Jinping’s new “common prosperity” goal? Or are they overdue adjustments taken while the Communist Party has more flexibility following its success in controlling COVID-19 within its borders? What do these larger trends mean for the game industry and the success of your product in the Middle Kingdom? Join our panel of experts to find out…or to at least have fun talking about it.

 

Speakers:

Bill Bishop, Publisher – Sinocism China Newsletter
James Jen, General Manager – Wildlife Studios
Greg Pilarowski, Founder – Pillar Legal

day 5 agenda

Dec 10

9:00 AM

Children's Nightmares: Regulatory Challenges for Child Facing Projects

9:00 AM - 10:00 AM

Children’s Nightmares: Youth Protection, Online Harms and Privacy

 

Speakers:

Felix Hilgert, Partner – Osborne Clarke
Joe Newman, Technology Transactions Associate – Fenwick & West

3:00 PM

Esports

3:00 PM - 4:00 PM

In traditional sports leagues like the NFL, the main negotiations and conversations surround the teams and the players. However, in esports, someone actually owns the football. The publisher’s role in a major esports title does not start and stop at creating a fun and competitive game. From running and operating the league itself to making sure the mechanics of the game are balanced and fair, the publisher’s legal challenges are unique and unlike anything we have seen in years past. This panel will be a great introduction to esports for those new to the scene while also offering a deeper look for those who have spent too many hours dominating people in Call of Duty.

 

Speakers:

Ryan Morrison, Founding Partner – Morrison Rothman
Amber Howard, Head of Talent Management – TXG
Bryce Blum, Founding Partner – ESG Law
Krista Hiner, Partner – ESG Law

day 6 agenda

Dec 13

9:00 AM

Return to the Workplace: Rest of World Edition

9:00 AM - 10:00 AM

Moderator: Chrissie Scelsi, U.S. General Counsel Wargaming (USA), Inc. The VGBA 2021 Summit will kick off with a look at the various legal issues involved in planning to return employees in gaming and interactive entertainment to the office. What will it be like? Do employees have to be vaccinated in order to return? Do they have to wear masks? What about free food and snacks? How do we hold meetings? While these and other legal questions about returning to the office are hardly limited to the U.S., this second panel will look at how Canada, Europe and other parts of the world are addressing these challenges?

 

Moderator:

Chrissie Scelsi, U.S. General Counsel – Wargaming (USA), Inc.

 

Speakers:

Alexander Schlicht, Senior Associate – Osborne Clarke
Ryan Black, Partner – DLA Piper

3:00 PM

More Than Fun and Games: The Legal Ethics of Video Game Lawyers

3:00 PM - 4:00 PM

Speakers:

Sean Kane, Co-Chair of the Interactive Entertainment Group – FKKS
Tyler Maulsby, Partner – FKKS

day 7 agenda

Dec 14

9:00 AM

European Update: New Consumer Laws – What Digital Content Directive and Omnibus Directive mean for Online Game Companies

9:00 AM - 10:00 AM

This panel will cover Pending EU Legislative changes that will affect the games industry led by Arne Ruhwinkel Attorney, and Leonie Schneider, Associate at Osborne Clarke, Cologne, Germany.

 

Speakers:

Arne Ruhwinkel, Attorney – Osborne Clarke
Leonie Schneider, Associate – Osborne Clarke

3:00 PM

Esports

3:00 PM - 4:00 PM

In traditional sports leagues like the NFL, the main negotiations and conversations surround the teams and the players. However, in esports, someone actually owns the football. The publisher’s role in a major esports title does not start and stop at creating a fun and competitive game. From running and operating the league itself to making sure the mechanics of the game are balanced and fair, the publisher’s legal challenges are unique and unlike anything we have seen in years past. This panel will be a great introduction to esports for those new to the scene while also offering a deeper look for those who have spent too many hours dominating people in Call of Duty.

 

Speakers:

Ryan Morrison, Founding Partner – Morrison Rothman

day 8 agenda

Dec 15

9:00 AM

Litigation and Washington D.C. updates

9:00 AM - 10:00 AM

Join Ben Golant of the Entertainment Software Association and Christine Morgan of Reed Smith for the top litigation and Washington DC regulatory updates to keep an eye on as we head into 2022. Among the cases we’ll discuss is, of course, Epic Games v. Apple. But we’ll also cover recent trends in class action litigation against video game companies, and the anticipated increase in video game mechanic patent lawsuits in the wake of the development of the metaverse. On the regulatory front, we will touch on a variety of federal agency actions that have some bearing on the video game business.

 

Speakers:

Ben Golant, Chief Counsel – The Entertainment Software Association
Christine Morgan, Partner – Reed Smith

3:00 PM

Biometrics & Related Legal Issues

3:00 PM - 4:00 PM

This session will cover biometrics and related legal issues – especially BIPA and other state biometrics laws focusing on the issues specifically seen in XR (extended reality) products in development that may be relying on voice and/or facial recognition technologies and on the tracking of hand movements.

 

Speakers:

Sunita Bali, Partner – Perkins Coie
Erin Earl, Counsel – Perkins Coie

day 9 agenda

Dec 16

9:00 AM

European Update: New Consumer Laws – What Digital Content Directive and Omnibus Directive mean for Online Game Companies

9:00 AM - 10:00 AM

This panel will cover Pending EU Legislative changes that will affect the games industry led by Arne Ruhwinkel Attorney, and Leonie Schneider, Associate at Osborne Clarke, Cologne, Germany.

 

Speakers:

Arne Ruhwinkel, Attorney – Osborne Clarke
Leonie Schneider, Associate – Osborne Clarke

3:00 PM

China: A Regulatory Update

3:00 PM - 4:00 PM

China, home to the world’s largest game market, is undergoing rapid regulatory change – from the techlash quashing of the Ant Financial initial public offering to a strict new data privacy law that draws heavily on Europe’s GDPR. Are these changes all part of Xi Jinping’s new “common prosperity” goal? Or are they overdue adjustments taken while the Communist Party has more flexibility following its success in controlling COVID-19 within its borders? What do these larger trends mean for the game industry and the success of your product in the Middle Kingdom? Join our panel of experts to find out…or to at least have fun talking about it.

 

Speakers:

Bill Bishop, Publisher – Sinocism China Newsletter
James Jen, General Manager – Wildlife Studios
Greg Pilarowski, Founder – Pillar Legal

day 10 agenda

Dec 17

9:00 AM

Biometrics & Related Legal Issues

9:00 AM - 10:00 AM

This session will cover biometrics and related legal issues – especially BIPA and other state biometrics laws focusing on the issues specifically seen in XR (extended reality) products in development that may be relying on voice and/or facial recognition technologies and on the tracking of hand movements.

 

Speakers:

Sunita Bali, Partner – Perkins Coie
Erin Earl, Counsel – Perkins Coie

3:00 PM

Update: Intellectual Property

3:00 PM - 4:00 PM

Jonathan Pearce and Alison Rothman will present some of the issues and current cases regarding Intellectual Property in games law.

 

Speakers:

Jonathan Pearce, Partner – SoCal IP Law Group
Alison Rothman, Partner – Morrison/Rothman

THE SPEAKERS OF THE VGBA SUMMIT ONLINE 2021

CHRISSIE SCELSI

U.S. General Counsel – Wargaming (USA), Inc.

ANN MARIE PAINTER

Firmwide Chair, Labor & Employment Practice – Perkins Coie

JOSEPH OLIN

Executive Director – VGBA

FELIX HILGERT

Partner – Osborne Clarke

TRICIA LEGITTINO

Co-Chair Litigation and Employment Groups – FKKS

JONATHAN PEARCE

Partner – SoCal IP Law Group

ALLISON ROTHMAN

Partner – Morrison/Rothman

MICHAEL PACHTER

Managing Director Equity Research – Wedbush

MARK PHILLIPS

Partner – Reed Smith

STEVEN BAIK

Chief Legal Officer – KRAFTON Inc.

SEAN KANE

Co-Chair of the Interactive Entertainment Group – FKKS

TYLER MAULSBY

Partner – FKKS

ARNE RUHWINKEL

Attorney – Osborne Clarke

LEONIE SCHNEIDER

Associate – Osborne Clarke

BEN GOLANT

Chief Counsel – The Entertainment Software Association

CHRISTINE MORGAN

Partner – Reed Smith

BILL BISHOP

Publisher – Sinocism China Newsletter

JAMES JEN

General Manager – Wildlife Studios

GREG PILAROWSKI

Founder – Pillar Legal

JOE NEWMAN

Technology Transactions Associate – Fenwick & West

RYAN MORRISON

Founding Partner – Morrison Rothman

AMBER HOWARD

Head of Talent Management – TXG

BRYCE BLUM

Founding Partner – ESG Law

KRISTA HINER

Partner – ESG Law

ALEXANDER SCHLICHT

Senior Associate – Osborne Clarke

RYAN BLACK

Partner – DLA Piper

SUNITA BALI

Partner – Perkins Coie

ERIN EARL

Counsel – Perkins Coie

Register Now

VGBA Summit Online on Games Business and Legal Affairs

VGBA Summit Online on Game Law & Business
6-17 DECEMBER 2021

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