GAME BUSINESS & LEGAL AFFAIRS CONFERENCE

9TH VGBA SUMMIT BAY AREA

MAY 23-24 2022

ABOUT THE SUMMIT

WHO WE ARE?

The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.

WHAT IS OUR MISSION?

The VGBA mission is to serve its members, their specialized profession and the law governing their practice by providing worldwide tools and resources necessary to collectively achieve the highest level of expertise and service.

WHY YOU SHOULD JOIN OUR SUMMIT

The VGBA summit is the definite conference if you want to get the latest news about current legal hot topics in the Interactive Entertainment industry. Furthermore, there’s also time for networking with colleagues.

THE VIDEO GAME BAR ASSOCIATION

A number of attorneys have founded the Video Game Bar Association, which aims to serve as a networking organization for lawyers whose primary practice focuses on the video game industry. The worldwide organization, which has sent invites to over 100 attorneys in North America and Europe, is the first association of its kind related to the games business.

In order to become a member of the association, individuals must be admitted to practice law, have two years of experience as an attorney for the games industry, and receive recommendations from two existing members of the organization. The association says members will receive benefits including the opportunities to attend in-person networking sessions and to receive continuing legal education. “As more and more attorneys look at this growing industry as a significant part of their practices, it’s only natural for an organization like this to arise,” said Patrick Sweeney, head of Reed Smith’s Video Game Practice and a member of the association’s board.

SUMMIT SCHEDULE

day 1 agenda

May 23

8:00 AM

Registration & Breakfast sponsored by Sheppard Mullin

8:00 AM - 9:00 AM

8:50 AM

Welcome & Opening Remarks

8:50 AM - 9:00 AM

Joseph Olin, Executive Director – VGBA

9:00 AM

Return to the Workplace

9:00 AM - 10:00 AM

The 2022 Summit will kick off with a look at the various legal issues involved in planning to return employees in gaming and interactive entertainment to the office. What will it be like? Do employees have to be vaccinated to return? Do they have to wear masks? What about free food and snacks? How do we hold meetings? While these and other legal questions about returning to the office are hardly limited to the U.S., this first panel will focus on the variations between federal and state law across the U.S., as well as state versus local laws, and all the gray areas in between the regulations (or lack thereof). But seriously, will there be snacks at the office?

 

Moderator:

Chrissie Scelsi, U.S. General Counsel – Wargaming (USA), Inc.

 

Speakers:

Ann Marie Painter, Firmwide Chair, Labor & Employment Practice – Perkins Coie

Morgan Forsey, Partner – Sheppard Mullin

10:00 AM

Coffee and Networking—sponsored by IE LAW GROUP

10:00 AM - 10:15 AM

10:15 AM

Privacy

10:15 AM - 11:15 AM

As connected games and mobile experiences collect increasing amounts of data, user data, and personally identifiable information, the more liable game developers and publishers become in terms of safe-guarding that information. Compliance with government privacy guidelines also becomes a crucial matter for the continued survival of the game industry. This session looks at where data comes from, defense, legal countermeasures, and response to data breaches, cross-border privacy, and children-specific privacy regulations and best practices.

 

Moderator:

Joe Newman, Counsel – Tyz Law

 

Speakers:

Stacy Feuer, Senior Vice President Privacy Certified – Entertainment Software Ratings Board

Brandi Taylor, Partner – Eversheds Sunderland

Benjamin Docquir, Partner – Osborne Clarke

11:15 AM

Coffee and Networking—sponsored by IE Law Group

11:15 AM - 11:30 AM

11:30 AM

Game Finance and M&A Development

11:30 AM - 12:30 PM

The global Pandemic appeared to be the catalyst that threw the world of interactive entertainment into a non-stop series of acquisitions of both large and small proportions. This section will review and discuss the business and legal trends in the financing of games and game companies in recent M&A.

 

Moderator:

Ryan Black, Partner – DLA Piper Vancouver

 

Speakers:

Greg Roussel, Partner – Latham & Watkins

Tom Ara, Partner – DLA Piper San Francisco

12:30 PM

Lunch — sponsored by Sheppard Mullin

12:30 PM - 2:00 PM

2:00 PM

Legal Issues with Blockchain Games, NFTs and Metaverses

2:00 PM - 3:00 PM

Panel will cover an array of legal issues that arise with Blockchain Games, NFTs and Metaverses:

  • IP protection, licensing and enforcement
  • Securities and Sanctions Issues
  • Money Laundering
  • Gambling
  • Effective Terms of Service and Governance

 

Moderator:

Jim Gatto, Partner – Sheppard Mullin

 

Speakers:

Will Conley, Associate – Perkins Coie

Jeremy S. Goldman, Partner – Frankfurt Kurnit Klein & Selz

Ira Lam, General Counsel – Superlayer Labs

3:00 PM

Coffee and Networking—sponsored by IE Law Group

3:00 PM - 3:30 PM

3:30 PM

International Industry Update (including European Union, United Kingdom & Canada)

3:30 PM - 4:30 PM

As the game industry continues worldwide growth, publishers and developers seek to sell games to—and operate in—foreign territories. Understanding the legal framework for those regions, as well as the regulatory climate, market size, and consumer landscape is a key requirement for the modern interactive entertainment attorney.

 

Presenters:

Konstantin “Konni” Ewald, Partner – Osborne Clarke Germany
Tom Harding, Partner – Osborne Clarke United Kingdom
Ryan Black, Partner – DLA Piper Vancouver

4:45 PM

Wrap-up Day One

4:45 PM - 5:00 PM

5:00 PM

Welcome Reception — sponsored by Fenwick West

5:00 PM - 6:30 PM

6:30 PM

Dinner Reception — sponsored by Frankfurt Kurnit Klein & Selz

6:30 PM - 9:00 PM

day 2 agenda

May 24

8:00 AM

Registration & Breakfast sponsored by Sheppard Mullin

8:00 AM - 9:00 AM

8:50 AM

Welcome & Opening Remarks

8:50 AM - 9:00 AM

Joseph Olin, Executive Director – VGBA

9:00 AM

Intellectual Property & Copyright

9:00 AM - 10:00 AM

This panel will overview current and pending issues regarding Intellectual Property and Copyright within the world of games and interactive entertainment.

 

Moderator:

Jonathan Pearce, Partner – SoCal Intellectual Property Group

 

Speakers:

Adam Sullivan, General Counsel – Square Enix Corporation

Chris Ponder, Partner – Sheppard Mullin

Tyson Gratton, Partner – DLA Piper Vancouver

10:00 AM

Coffee and Networking—sponsored by Perkins Coie

10:00 AM - 10:15 AM

10:15 AM

Ethics: More Than Fun and Games: The Legal Ethics of Video Game Lawyers

10:15 AM - 11:15 AM

Tyler Maulsby takes a deep dive into the ethical – or not so ethical – world of lawyers depicted in video games. The presenters will review clips of some video games’ most famous lawyer characters and analyze those characters’ conduct under the ABA’s Model Rules of Professional Conduct. Based on an array of specific ABA Model Rules, the program will contrast the often-question antics of lawyer characters in video games with real-life case examples.

Topics include:

  • internet-Based Scams
  • Data Breaches and Cybersecurity
  • Consideration for Remote Work
  • Candor and Investigation
  • Frivolous Claims

This CL will award 1 California Legal Ethics Credit and 1 New York Ethics and Professionalism Credit.

 

Presenter:

Tyler Maulsby, Partner – Frankfurt Kurnit Klein & Selz

Frances Jensen, Associate – Frankfurt Kurnit Klein & Selz

11:15 AM

Coffee and Networking

11:15 AM - 11:30 AM

11:30 AM

Biometrics

11:30 AM - 12:30 PM

This session will cover biometrics and related legal issues – especially BIPA and other state biometrics laws focusing on the issues specifically seen in XR (extended reality) products in development that may be relying on voice and/or facial recognition technologies and on the tracking of hand movements.

 

Presenter:

Tyler Newby, Partner – Fenwick & West

12:30 PM

Lunch — sponsored by Perkins Coie

12:30 PM - 1:30 PM

1:30 PM

Litigation Update

1:30 PM - 2:30 PM

Litigation is a keystone for precedents in the games business, and in this lively session, expert industry litigators review recent actions, with discussion of the ramifications and outcomes that every game lawyer should take into consideration.

 

Co-Presenters:

Marc E. Mayer, Partner – Mitchell Silberberg & Knupp
Karin G. Pagnanelli, Partner – Mitchell Silberberg & Knupp

2:30 PM

Coffee and Networking— sponsored by IE Law Group

2:30 PM - 2:45 PM

2:45 PM

Why Should I Care About The Metaverse

2:45 PM - 3:45 PM

Join a conversation on the Metaverse. The Metaverse may just sound like the buzz word de jour but in its most ambitious incarnations the Metaverse aims to reinvent commerce, IP ownership, integrity and host of other important issues.

 

Moderator:

Janna Smith, Lead Counsel – Meta Reality Labs

 

Speakers:

Michael Cheng, Dapper Labs

Felix Hilgert, Partner – Osborne Clarke

Debbie Rosenbaum, Director & Associate General Counsel – Metaverse

3:45 PM

Esports Update

3:45 PM - 4:45 PM

As the game industry continues worldwide growth, publishers and developers seek to sell games to—and operate in—foreign territories. Understanding the legal framework for those regions, as well as the regulatory climate, market size, and consumer landscape is a key requirement for the modern interactive entertainment attorney.

 

Moderator:

Robert Quiles, Associate – Hanson Bridgett

 

Speakers:

Natalie Camacho, Associate – Morisson/Rothman

Oliver Shapiro, Business Affairs – United Talent Agency

Ryan Fairchild, Of Counsel – Odin Law

4:45 PM

Closing Remarks

4:45 PM - 5:00 PM

THE SPEAKERS OF THE VGBA SUMMIT ONLINE 2022

CHRISSIE SCELSI

U.S. General Counsel – Wargaming (USA), Inc.

ANN MARIE PAINTER

Firmwide Chair, Labor & Employment Practice – Perkins Coie

JOSEPH OLIN

Executive Director – VGBA

KONSTANTIN EWALD

Partner – Osborne Clarke Germany

MORGAN FORSEY

Partner – Sheppard Mullin

JONATHAN PEARCE

Partner – SoCal IP Law Group

FELIX HILGERT

Partner – Osborne Clarke

TYLER MAULSBY

Partner – FKKS

STACY FEUER

Senior Vice President Privacy Certified – ESRB

BRANDI TAYLOR

Partner – Eversheds Sutherland

JEFF OSHINSKY

Partner – Edelboim Lieberman Revah Oshinsky PLLC

TOM ARA

Partner – DLA Piper

TOM HARDING

Partner – Osborne Clarke United Kingdom

YASAMIN PARSAFAR

Partner – Sheppard Mullin

KIMBERLY CULP

Counsel – Fenwick & West

ADAM SULLIVAN

General Counsel – Square Enix

RYAN BLACK

Partner – DLA Piper

ERIN K. EARL

Partner – Perkins Coie

JOE NEWMAN

Counsel – Tyz Law

RYAN MORRISON

Founding Partner – Morrison Rothman

CHRIS PONDER

Partner – Sheppard Mullin

MARC E. MAYER

Partner – Mitchell Silberberg & Knupp

JANNA SMITH

General Counsel – Meta

KARIN G. PAGNANELLI

Partner – Mitchell Silberberg & Knupp

DEBBIE ROSENBAUM

Director & Associate General Counsel – Meta

MICHAEL CHENG

Vice President, Head of M&A and IP – Dapper Labs

BENJAMIN DOCQUIR

Partner – Osborne Clarke

GREG ROUSSEL

Partner – Latham & Watkins

JAMES GATTO

Partner – Sheppard Mullin

WILL CONLEY

Associate – Perkins Coie

JEREMY S. GOLDMAN

Partner – Frankfurt Kurnit Klein & Selz

IRA LAM

General Counsel – Superlayer Labs

TYSON GRATTON

Associate – DLA Piper

FRANCES JENSEN

Associate – Frankfurt Kurnit Klein & Selz

JOSE AROCHI

Associate – Arochi & Lindner

ANTON FERRARO

Communications – RIOT Games

NATALIE CAMACHO

Associate – Morrison Rothman

TYLER G. NEWBY

Partner, Co-Chair Privacy & Biosecurity – Fenwick & West

ROBERT QUILES

Associate – Hanson Bridgett

RYAN FAIRCHILD

Of Counsel – Odin Law

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VGBA Summit on Games Business and Legal Affairs

9th Annual VGBA Summit on Game Law & Business Affairs
23-24 MAY 2022

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